![]() Put the new 3d and shapes file in the same folder as the panes textures. Once you duplicate your grain plane in GE, you need to export it to get it by itself. The parts in red are the parts you add to the. ![]() That is the quick fix for combines and headers, here is a more in depth way to do it. Particle systems and grain planes and the balers I know nothing about. I just did this to get people able to harvest the new corn fruit type. Post Merge: February 12, 2012, 07:51:34 PMįor AE mod team guys, please add to it. Rezip the edited folder and re install into your mods folder. Look for this line : Add corn if its a corn header or soybean oat sorghum if it is a regualar grain head Open the Headers xml file using notepad or notepad ++ Now you have a combine that can harvest your new fruit types. Re zip the folder and put back into ur mods folder. Look for the line that says this : This is where you add the word corn, soybean, sorghum, oat, or whatever fruit you want Open up the 8820 XML file using notepad or notepad ++. Extract the file into a temperary folder using winzip. In this case I am going to use the John Deere 8820 by Knagsted. Find a combine you want to add fruits to. To add fruits to a header and combine is actually quite simple.
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